Unlock Grave Passage, which teleports you and up to Last Epoch gold 9 minions across the battlefield.
Fully spec into Fire damage, crit chance, and mana-based damage scaling for explosive clears.
Passive Tree Breakdown
Your Necromancer should be Level 100 for full optimization:
Base Acolyte Tree:
Forbidden Knowledge, Dark Rituals, and Unnatural Preservation for resistances, ward retention, and attack speed.
Soul Aegis now grants +400 base armor to all minions - a massive one-point investment.
Necromancer Tree:
Risen Army and Grave Thorns for armor and health scaling with Int/Vitality.
Reclamation of Souls and Soul Conduit for ward generation per minion.
Reaper's Dominion and Ravenous Horde for maximum Skeleton and minion attack speed.
Deathbringer (new node): 10% damage reduction redirected to your lowest-health minion.
Veins of Malice: Sacrifice 5% of your health when casting a spell to give all minions Haste and Frenzy - the key synergy with Dread Shade.
This tree combines both immense offense and defense, letting your army thrive even in 1,000+ corruption.
Gear & Idols
The best part? No mandatory uniqueness.
You can play this build with self-found or traded gear and scale upward.
Core Gear Recommendations:
Helmet: Bone Claimer (T7 Skeleton Mage damage)
Amulet: Death Rattle (minion crit multiplier)
Body Armor: Mantle of Paleok (redirects damage to your Golem)
Weapon: Horn of the Bone Wisp (huge +skills, fire scaling, and spell power)
Offhand: Tolman's Incorrect History of Aterra (+skills, resistances, minion spell damage)
Rings: Double Phantom Grip (minion crit chance + skills)
Belt: Brewmaster's Buckle (vitality, endurance, potion buffs)
Boots: Citadel Boots (massive crit reduction and hybrid health)
Relic: Weaver Acolyte (+4 Skeleton Mage, all minions +1%)
Idols:
One idol with a Chance to summon Flame Wraith (essential for consistent fire scaling).
Fill others with double health and Mark of Death on hit for minions.
Blessings:
Choose based on cheap Last Epoch gold your needs - life, all resistances, endurance, or minion damage are top options.